Come live in the world of Rune-Midgard! Become an adventurer and slay powerful monsters. Become a hero of the world, or a fearsome tyrant. The choice is yours.

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13. Rank Empty 3. Rank Mon Aug 31, 2015 11:30 pm

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Your rank as an adventurer determines your experience and overall skill. Your class determines the level of quests you are allowed to take, and generally, what type of equipment you are allowed to wear.

Class D: As a beginner, you are considered a Class D adventurer. They are new to adventuring and are complete novices when it comes to fighting. However, they have potential to grow. Here, we can find some raw gems that have the potential of saving the world.

  • Requirement: Initial Rank
  • Skill Slots: 5

Class C: Once a beginner has achieved some experience, he becomes more experience and are able to fight a little bit better. However, he is still considered a novice and is incapable of using high level fighting tactic or skills. However, they generally still have potential to grow.

  • Requirement: 1,000 Experience Points
  • Skill Slots: 8

Class B: The average class of adventurers. They are capable of fighting as well as the average adventurer. Class B adventurers are skilled enough to make a decent living.

  • Requirement: 10,000 Experience Points
  • Skill Slots: 11

Class A: Class A adventurers are considered to be high level adventurers. They are some of the highest class fighters in the world and many people pay lots of money in order to hire one. They are rare to find, but they are extremely skilled in combat.

  • Requirement: 25,000 Experience Points
  • Skill Slots: 15

Class S: Only the top 1% of Class A adventurers ever make it to Class S. These adventurers are considered to be geniuses and are extremely talented. They are famous for being adventurers are are looked up to by people everywhere.

  • Requirement: 100,000 Experience Points
  • Skill Slots: 16 (1 S-rank Skill)

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